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  1. #1
    Join Date
    Oct 2010
    Posts
    213

    Default Guide to Gaining Enrollment - Residential Building Info

    Ok, you want to increase your enrollment.
    You need 2 things to do that - Residential Buildings and enough Spirit to use them.
    This guide is here to help you decide which residentail buildings to build in pursuit of an increased enrollment.
    If you need academic building info, look here: http://forum.playdom.com/showthread.php?t=26356
    Or Here: https://spreadsheets.google.com/ccc?...uthkey=CIO4yTQ

    It is possible to add students when your spirit is close enough to your enrollment (neutral face displayed on the spirit indicator), but once you pass that threshold, your spirit indicator will return to a frown face and you can no longer do things with your residential buildings (including move them to storage).

    Tested result:
    If Enrollment < Spirit, Then
    If Enrollment < 4/3 * Spirit (+33%), Then :|
    If Enrollment > 4/3 * Spirit (+33%), then

    Spirit Calc Example - I have 100,200 Enrolled on District 1.
    I only have the if my spirit is 100,201 or higher.
    If I reduce my spirit to 75,300, I still have :|
    If I reduce to 74,000, I have


    Please note that the Admissions Building, while found in the Residential Build tab, is not in the game to increase enrollment. It adds Alumni (+5% of your enrollment) and Coins (+10% of your enrollment) without decreasing enrollment. Alumni currently have no function in the game. It is one of the best coin sources at high levels.


    Specific Farming Advice:
    Farming students will be most efficient if you can check frequently. Use the building that you will be able to check most often as overnight losses will be offset by daytime gains.
    • If you're planning to check the game frequently, use Tiny Apartments. They have the highest rate of return, but you need to be playing frequently to take advantage of this factor.
    • If you're checking in every 30 min - 3.5 hours, use Small Apartments.
      • Most of the events fall into this range so the Small Apartment is my recommendation.
      • Gray Common Houses are a low level alternate for their 30 minute recharge until Small Apartments are available.
    • If you plan on checking in only every 4-10 hours, use Brown Common Houses. This is my recommendation for people who are also farming track events and 24h entertainment buildings (coffee houses, barber shops, etc). See Example 3 below.
    • If you plan on checking every 12 hours, stick with Hotels.
    • Finally, if you really only want to collect 1x per day at most, use the High Rise Apartments.

    Example 1 - If you're checking the game every 45m, with the tiny apartment you'll have 17 students per grid square ready each time. If you use the small apartment, you'll have 54 students every other time you check. After 3 hours of this, you will have collected 68 students from each tiny apartment or 108 students from each small apartment.

    Example 2 - If you're checking every 4 hours, the Brown Common House will produce 132 students (over 2 grid squares) in that time. By comparison, 2 Small Apartments (2 grid squares) will have only produced 108 students in that time. If you change your schedule from every 4 hours to every 3 hours, the Brown Common houses will only be ready every other time you return and will thus produce 132 students every 6 hours. Comparatively, the small apartments (2 again so we're comparing grid squares to grid squares) will have produced 216 students because they would have been ready each time.

    Example 3 - Ok, You're now farming L5 tracks every 8 Hours so you don't waste too much time on this game. Your options are the Brown Common House, the Hotel, the High Rise Apartment and the Red Common House. They're all 2 grid size buildings so the comparison is easier.
    Brown Common - 132 each time, 396 per day. 2772 per week.
    Hotel - 180 every other time. 360 per day on day 1, 180 on day 2 because of the odd schedule. Total - 1980 per week.
    If you can check your hotels at the 12h mark, this is corrected to 360 per day, 2520 per week.
    High Rise Apartment - 288 per day (24h recharge). 2016 per week.
    Red Common - 270, but only 1x per day (it will not be ready again at the second 8h window because of the 18h recharge). 1890 per week.
    Last edited by NCSU_Guy; 02-02-2011 at 10:40 AM.

  2. #2
    Join Date
    Oct 2010
    Posts
    104

    Default

    I have two things to say.

    1. In the thread about academic building you put up, I couldn't access the excel file.

    2. I would really like to see a chart like this about the new venues as of 10/22. I am willing to contribute to baseball and basketball but i won't spend 815k for baseball stadium to see what the level 5 upgrade is.
    PS I was going to put this on the other thread but since there are no posts here it would be the first one and easier for you to get to.

  3. #3
    Join Date
    Oct 2010
    Posts
    213

    Default

    Try this one:
    https://spreadsheets.google.com/ccc?...thkey=CNX6o9AN
    I've heard a few complaints about the excel file - and Primis helped me change things over to the google doc format (link above).
    I'll try to get the other threads updated so that everyone's looking at the updated info.

  4. #4
    Join Date
    Oct 2010
    Posts
    104

    Thumbs up

    ty very helpful

  5. #5

    Default

    So am I correct in understanding the *only* way to gain enrollment is to load up on residential buildings and click-click-click-click?

    I've got about 20 Small Dorms and when I'm active, I click 'em pretty quick when they recharge, but it gets a little boring, but the "larger" dorms don't give you as much of a bang for the buck.

    If clicking on the residential buildings is the only way to do it, good enough, but sure thought I was just overlooking some better way as a noob.....now up to around 5,100 students @ Level 11
    Last edited by Valendaria; 12-10-2010 at 02:59 PM.

  6. #6

    Default

    Quote Originally Posted by SoonerDave View Post
    So am I correct in understanding the *only* way to gain enrollment is to load up on residential buildings and click-click-click-click?

    I've got about 20 Small Dorms and when I'm active, I click 'em pretty quick when they recharge, but it gets a little boring, but the "larger" dorms don't give you as much of a bang for the buck.

    If clicking on the residential buildings is the only way to do it, good enough, but sure thought I was just overlooking some better way as a noob.....now up to around 5,100 students @ Level 11

    U should def load up on the dorms that give 15 to 20 students every half to 1 1/2 hrs less clicking ...Keep the apartments that u can click every few minutes too so when u are activly playing u can click a lot
    Last edited by Valendaria; 12-10-2010 at 02:59 PM.

  7. #7

    Default residential buildings becoming more productive???

    Is it my imagination or have the residential buildings started to yield more students??? It seems to me like I am getting more students than before?

  8. #8
    Join Date
    Oct 2010
    Location
    Tulsa, OK
    Posts
    15

    Default

    Yes, they have all increased, but i'm not sure what all of the new output's are.

  9. #9

    Default

    Ha I can't afford the spirit to click on my apartments anymore... Hrm, what to do...

  10. #10
    Join Date
    Oct 2010
    Posts
    213

    Default

    Quote Originally Posted by turkeylord View Post
    Ha I can't afford the spirit to click on my apartments anymore... Hrm, what to do...
    The guide suggests reading the academic building thread ...

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