With other Playdom games, when the "socket closes" that's fine. Refresh and go. But, on ToM it's not so tolerable. On other games the socket usually closes for lack of movement within the game for a short time. This doesn't happen in ToM. You are always doing something in this game and it is when you are in a scene, being timed and scored when it the "socket" decides to "close" for some reason. When that happens, we lose those ten energies. Something has got to be done about this for this game to thrive and believe me, I hope it does beside I love this game.

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