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  1. #21
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    Apr 2012
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    Colorado Springs, CO USA
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    Quote Originally Posted by xobai View Post
    Nightcrawler's L9 (the name of which escapes me right now).
    *Bamf* *Bamf* *Bamf*

    (ok, that isn't it's name... But it is what it should be called )

  2. #22
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    May 2012
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    Greece
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    Quote Originally Posted by xobai View Post
    MG only works with unarmed attacks. It's best with Colossus's Decimate, Kitty Pryde and Strike from the Shadows, or Nightcrawler's L9 (the name of which escapes me right now).
    I guess that MG will fit best on agents when they release chapter 10, so you can get Luke cage weapon (the name escapes me too !! ).

  3. #23

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    A slight difference between War Frenzy and Gamma Booster though.
    War Frenzy loses a stack when the character attacks/counters etc. If Cap gets hit with shield guard up, he'll gain a stack, counter and then down 1 stack.
    Gamma Booster stacks stay regardless of character attacking/counters etc. If Cap gets hit with shield guard up, he'll gain a stack, counter. Gets hit again, go up another stack, counter even harder.

    The other difference is that if Gamma Booster stacks wear off from duration to 0 stacks, the stacks are not built anymore and needs to be re-applied with the gadget.
    War Frenzy stacks still build up even at 0 stacks because it comes from Hulk's Warbringer passive.

    Nightcrawler's L9 (the name of which escapes me right now).
    Triple Threat

  4. #24
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    May 2012
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    Greece
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    Quote Originally Posted by xobai View Post

    MG only works with unarmed attacks. It's best with Colossus's Decimate, Kitty Pryde and Strike from the Shadows, or Nightcrawler's L9 (the name of which escapes me right now).
    I belive that you mean Kitty's Sneak Attack from the shadows. I also find out that Spidy's web slignshot is very great with MG, he can crash every enemy just with one stack of it. Also if you can combine MG with Web Blaster, Spidy is Unstoppable!!

  5. #25

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    Quote Originally Posted by Arsenus View Post
    - Heroic Call & Norn Stone suck, wasted slot
    - Gamma booster: never tried, afaik Momentum Generator is a lot better
    - Sudden Support: Not sure how serious the stat increase is (I guess like with HC or NS?), so a weak/useless version of Chrono support.
    SS gives you all stats 3 times more than HC

  6. #26
    Join Date
    May 2012
    Location
    Quebec, Canada
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    Sudden support boost my stats from 579 to 859 (+280 stat buff) until my next turn for 220 stamina (generalist trench coat filled with chaotic iso-8 at level 114). It's also increasing the damage I deal during counter-attacks/avenger follow up attacks and the 2 turn cooldown start when you activate it so you can use it very often.

    I like to use sudden support with curative reach to fully heal my party, saving me team restore packs and other heroe's energy for other actions. If everyone is fine, I use it with the Mindkiller to destroy any ennemy with less than 3.5k hp (664-800 damage with 60% crit chance turn into 1320-1592 damage with 81% crit chance with sudden support )

  7. #27
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    Apr 2012
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    I'm discovering how much Sudden Support rocks with Mindkiller + Scroll of Melsalam. I have a disctinct advantage using Spiderman + SW over CA + SW teams now.

  8. #28
    Join Date
    Oct 2010
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    Maryland
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    The damage increase Sudden Support gives is actually quite high, slightly less than CO. Sudden Support will also increase your accuracy, so there's that. But Sudden Support won't double your attack damage, which is where CO wins.

  9. #29

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    Quote Originally Posted by matt_in_a_hat View Post
    And for those who say both items are rubbish, have you tried SS with curative reach? You'll like what you see
    Haven't tried this combo before and I just tried it: SS doubles the healing power of Curative Reach...with out SS it was about 600 average for my team. With SS, 1.2k average....SWEET

  10. #30
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    May 2012
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    Quebec, Canada
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    Quote Originally Posted by Legendary439 View Post
    The damage increase Sudden Support gives is actually quite high, slightly less than CO. Sudden Support will also increase your accuracy, so there's that. But Sudden Support won't double your attack damage, which is where CO wins.
    CO has a 3 turn cooldown while SS only have 2, allowing you to enjoy sudden supported stats more often.

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