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  1. #11

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    Challenges in B&B and DAK work the same. I really hope this is not a sign of things to come with blitzes and that they go no further with following the format of those others.

    In the other games, the neighbor challenges lurk by the blimp or the tree and hover there until you accept them. The features have been broken for months, leaving neighbor icons there even after you've completed or declined the challenge. In B&B, they continue to accumulate. The problems are listed in Known Issues.

    If they only go this far, with challenging scores, fine. Please don't add the other, very glitchy and bugged out features that are plaguing the other games. Even when they work, they can be annoying. Especially since some of us have to use energy to play them on B&B.

  2. #12

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    What I mind about it is that it replaced something that was non aggressive (visiting my neighbor's garden and playing find-it) with something aggressive - I can't play find it unless I challenge my neighbors and demand that we compare our scores. I just want to play find-it. I want it back without the compulsory challenge feature.

  3. #13

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    Gardens of Time is a non competitive game. The features I don't like are those which demand that I compete. When I want to compete, I play World of Warcraft, a real competitive game. This was supposed to be totally different.

  4. #14
    Join Date
    Oct 2011
    Posts
    808

    Default

    Quote Originally Posted by yralih View Post
    So just don't send your score.
    ^^^^^ This! ^^^^^


    1. click on the challenge button.
    2. play find-it (aka blitz)
    3. "X" out of last panel and return to game.

    No challenge will be sent.
    Last edited by Crazy4Jewels; 06-20-2012 at 01:27 AM.

  5. #15
    Join Date
    Jan 2012
    Location
    Your Mom
    Posts
    549

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    Quote Originally Posted by BibleGirl View Post
    What I mind about it is that it replaced something that was non aggressive (visiting my neighbor's garden and playing find-it) with something aggressive

    I don't see how you find it aggressive. It is competitive, not aggressive. On the other hand, WoW IS both aggressive and can be violent in nature, biblegirl.

  6. #16
    Join Date
    Jun 2012
    Posts
    0

    Default Make the challenges do-able!!

    I have been playing the challenges for 3 days looking for one stupid shoe to finish my collection. I have 7+ of all of the other shoes, except this ONE. C'mon, give me a break. I've got 4 stars on all of the scenes, I'm just replaying them and wasting crystals looking for this ONE SHOE! The first time I have an actual chance to FINISH a challenge, and you guys throw me this??? Not fair.

  7. #17
    Join Date
    Nov 2011
    Location
    Reno NV
    Posts
    119

    Default

    This is what the Wish List is for. Put the item on the wish list and one of your neighbors very likely may have one and send it too you.

  8. #18
    Join Date
    Jan 2012
    Location
    Your Mom
    Posts
    549

  9. #19
    Join Date
    May 2012
    Posts
    50

    Default

    Quote Originally Posted by BibleGirl View Post
    Gardens of Time is a non competitive game. The features I don't like are those which demand that I compete. When I want to compete, I play World of Warcraft, a real competitive game. This was supposed to be totally different.
    Where does it say that it's not a competitive game? Where does it say it should be totally different? Those are wrong expectations you made up.

  10. #20

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    I so dislike these. I don't care if they are competitive or aggressive I do not like them.

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