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  1. #1

    Default [IN DEPTH GUIDE] Special Operations Guide

    Quick Links
    Current SpecOp | Spec Op Dialogue | Calculate the amount of ISO-8 Needed to Complete SpecOps | Developer's Tips

    Notice!: The information posted here are correct at the time of posting. Everything here is subject to change at the developers' discretion. If you notice anything wrong, please let me know.

    Introduction
    Hey guys, I'll be doing the Special Operation missions just as I did the regular Mission Guide. Please refer back to the Mission Guide if you are having trouble reading this.

    What are Special Operations?
    Special Operations are Limited Time challenges where you can earn unique boss items through battle and even a new hero by completing all of the chapter's tasks (new for Spec Ops 2).
    Once the time for the mission has expired, the hero is put back in the vault. So act fast, Agent!
    Special Operations require the resource Unstable Iso-8 to access it's mission events, including battles and deploys.

    How do I unlock Special Operations?
    Complete Story Missions to unlock Spec Ops!

    How do I earn Unstable Iso-8?
    You can earn Unstable Iso-8 through battle or deploys, gifts from friends, or buy it from the store to help you complete the challenge. You may ask your friends for Unstable ISO-8 by clicking the '+' arrow next to the Unstable ISO-8 box and then selecting 'Ask Friends.' However, once the mission is expired that flavor of Unstable Iso-8 goes away with it, so try to use it all up!
    The odds of getting Unstable ISO-8 from a hero-specific deploy in Special Operations is low. There is no guarantee that it will pop-up in any of the other deploys.

    Where can I see my available Unstable ISO-8?
    You may view your available ISO-8 from inside of the Special Operations tab.

    I just accepted a bunch of Unstable ISO-8 from my gifts, why hasn't my total Unstable ISO-8 increased?
    You will need to refresh your game client (F5) to see the change.

    How do I obtain the hero that is associated with the Special Operation?
    In SpecOp1, you must achieve 5-Star Mastery in all three missions to unlock/earn the hero reward.
    In SpecOp2+3, you must complete all 25 tasks in order to unlock/earn the hero reward.

    What happens if I run out of time?
    Once the timer expires, the Special Operation will no longer be available for play.

    What happens when I abort a Deploy mission?
    Aborting the Deploy mission consumes the Unstable Iso-8 used to activate it. So abort at your own risk!

    I want to send a hero on a deployment, but it says they are busy and already out for deployment.
    You can play Special Operations simultaneously with story missions. If you are in the middle of a story mission, you may have heroes that are already out for deployment. They will not be available until you either complete or abort the deploy mission.

    Some Tips on Tackling Special Operations
    Below I will include general tips on how go through Special Operations. If you want me to add some tips, please post in this thread or send me a PM. For more helpful tips, the developers has also created a guide for your viewing pleasure.
    • Collect UISO-8. Accept nothing but UISO-8 from your daily gifts each and every day until you have at least completed your goal.
    • Fight the minimum. You want to maximize your score per energy spent since the Unstable ISO-8 are only given in a limited supply unless you spend gold. You do not need to clear all threats and deploy missions to complete a mission.
    • Deploy when Necessary. In Special Operations 1, it was unnecessary to send deploys because they did not contribute much to your overall score and was essentially a waste of UISO-8. In Special Operations 2, you may want to consider deploying at least once or twice a mission. The reason being is that it is difficult to three-bird the mission without using deploys. You may have to end up fighting a mini-boss battle for 20 UISO-8, or you could use that 20 UISO-8 for deploys and attempt to three-bird the main boss battle.
    • High to Low. Fight only the high and medium level threats for a higher score per UISO-8 ratio. Do not fight the low level threats unless you absolutely have to to unlock more threats.
    • Restart Missions. You can abort and restart missions to change the types of threats you see at the start of a mission. The higher the level threats you play, the better your mission score. Do this if you only see deploys and low level threats in the beginning. Keep in mind that some missions will not have high level threats at the start and you may need to settle for medium level threats. Please note that you will not need to restart missions for Spec Ops 2.
    • Choose your Battles. Sometimes you will be choosing between two different medium or high level threats with different enemies. Choose the ones that are easier to handle with your team. Below I have provided you with the two choices that will come up. Use it to help you decide which of those two battles are better for you. In Special Operations 2, you won't need to make any choices.
    • Make use of bonuses:
      • Quartermaster/Endurance. There is at least a 125-250 point bonus (Quartermaster) at the end of the battle if you use between 5-10 items. There is also another 150 point bonus for not recharging during a mission. You can use stamina packs instead if you are low and this way you can preserve the endurance bonus as well as contribute to the quartermaster bonus.
      • One-shot/Overkill. One-shot kills give 150 bonus points and depending on the magnitude of the overkill, you can get up to an additional 150 points for each one you perform. Performing overkills is relatively simple if you dwindle your enemies HP before hitting them with a big attack. However if you want to one-shot kill your enemies you will need to boost your hero's stats. In addition to slotting ISO-8, you can buff during battle with gadgets and/or items. Some items to use are Revenge Strikes (with Protect to get enraged), Kinetic Amplifiers, Armor Piercer, Strike/Focus Patch and Zap-8.
      • Vitality. Maintain your health at the end of the battle to get a max bonus of 500 points. Use health packs or weapons that cure. You can also use shield weapons/items to prevent any damage at all.
      • Two/Three Bird Boss Fights. You will get higher multipliers for tackling mini-bosses and main bosses together. Please note that you will not be able to do this in certain missions.
      • Team-Up Bonuses. Click here for more information on team-up bonuses.
    • Avoid Losing. Once you exit the mission, you are given a survival bonus. If you did not lose, then you will double your mission score. If you did lose, you could lose anywhere from 10 to 20k points.
    • Take your time. While there is a time limit on these Special Operations, there is no need to try to 5-star all the missions as soon as possible. You can store your Unstable ISO-8 that you gain from battles or gifts and use them at a later time. Use the time in the beginning to level up your heroes if you need to so you will have a stronger characters to deal with the enemies. Play the regular story missions in the mean time. Keep in mind in Special Operations 3, you will need to set aside 80 hours to complete research.
    • PVP. I added this last because some of you probably don't like PVP. However, the UISO-8 can drop from any battle and PVP allows you to get more when you don't have energy to play missions. Take advantage of this to get more of the UISO-8 before your time runs out!
    • Need CP? There are times when you will need specific heroes in order to unlock the epic boss. For information on how to grind for CP, check here.
    Last edited by Indysysyve; 09-28-2012 at 10:47 AM. Reason: added tips

  2. #2

    Default

    SPECIAL OPERATIONS 010 - So Shall Ye Reap
    Unlock Wonder Man: Complete all 25 Tasks required for Spec Ops Mission 10
    Availability: June 7th - June 30th, 2013 (23 days)


    List of Tasks:
    Please Read: These tasks must be completed in order, you will not unlock the next task before the previous one is complete. The only tasks that can be done ahead of time are ones that require you to reach a certain mastery star in a mission. Unless otherwise stated, these tasks must be done in Special Operations missions.
    1. Into the Fray: Defeat 5 HYDRA Soldiers - Hydra is an evil organization with designs for world domination. Their soldiers can be found in Mission 1: Hostile Takeover and Mission 3: Brother's Grim

      Requires gold to skip
      Reward:
    2. Scavenger Hunting: Defeat a Mini-Boss in Mission 1 - Defeat either Sandman or Jack O'Lantern in Mission 1: Hostile Takeover

      Requires gold to skip
      Reward:
    3. A Friend in Need: Use a Distress Call - You can only receive Distress Calls by visiting allies. Add allies to help you win more battles.

      Requires gold to skip
      Reward:
    4. Leave No Stone Unturned: Complete a Deploy - Deploy heroes to advance through a mission. Deploys reward items and powerups.

      Requires gold to skip
      Reward:
    5. Nothing Good on TV: Defeat Arnim Zola - Arnim Zola is the Boss of Mission 1: Hostile Takeover

      Requires gold to skip
      Reward:
    6. Build a Better Cure: Research the Synthesized Antidote in the Lab - Research the Synthesized Antidote to complete this task.

      Requires gold to skip
      Reward:
    7. Schmidt Happens: Complete a Battle with Red Skull - Red Skull can be found on the current Spec Op map.

      Requires gold to skip
      Reward:
    8. Maggia Muscle: Kill 3 Maggia Bodyguards - Maggia Bodyguards can be found in Mission 2: Critical Condition

      Requires gold to skip
      Reward:
    9. Growing Resistance: Get 2 Stars of Mastery in Mission 1 - Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

      Requires gold to skip
      Reward:
    10. Level Playing Field: Use Juggernaut's Mountain Crusher 4 Times - Mountain Crusher is Juggernaut's second ability. Juggernaut is a Team-Up in Spec Op 10 Mission 2.

      Requires gold to skip
      Reward:
    11. Ionic Fusion: Upgrade the Ionic Hammer to Ionic Sledge in the Lab - The Ionic Sledge can be researched after acquiring the Ionic Hammer.

      Requires gold to skip
      Reward:
    12. Staying Sharp: Fight 5 PVP Battles - Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.

      Requires gold to skip
      Reward:
    13. Spore Loser: Defeat Baron Strucker - Baron Strucker is the Boss of Mission 2: Critical Condition

      Requires gold to skip
      Reward:
    14. Let's Pick a Fight!: Use Wonder Man's "Ionic Punch" 3 Times - Ionic Punch is Wonder Man's first ability. Wonder Man is a Team-Up in Spec Op 10 Mission 1 and Mission 3.

      Requires gold to skip
      Reward:
    15. Recovery Efforts: Collect 20 Unstable Iso-8 - Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!

      Requires gold to skip
      Reward:
    16. Adjusting Focus: Upgrade the Ionic Blaster to the Ionic Cannon in the Lab - The Ionic Cannon can be researched after acquiring the Ionic Blaster.

      Requires gold to skip
      Reward:
    17. Cracking Skulls: Fight Red Skull 3 Times - Fight Red Skull either on your own map or on your friends' maps for free. Red Skull respawns every 72 hours.

      Requires gold to skip
      Reward:
    18. Vigilant Protectors: Get 2 Stars of Mastery in Mission 2 - Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

      Requires gold to skip
      Reward:
    19. Hot Mess: Use Red Hulk's Searing Smash 4 Times - Searing Smash is Red Hulk's first ability. Red Hulk is a Team-Up in Spec Op 10 Mission 3.

      Requires gold to skip
      Reward:
    20. The Real Test:Win 3 PVP Battles - Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.

      Requires gold to skip
      Reward:
    21. Reconstruction: Use Wonder Man's "Wonders Never Cease" 2 Times - Wonders Never Cease is Wonder Man's fourth ability. Wonder Man is a Team-Up in Spec Op 10 Mission 1 and Mission 3.

      Requires gold to skip
      Reward:
    22. Contents Under Pressure: Collect 5 Coiled Lockboxes - Collect Coiled Lockboxes to unlock Constrictor as a playable hero. They can be earned from fighting Red Skull or lockbox sidequests.

      Requires gold to skip
      Reward:
    23. Reap the Rewards: Defeat Grim Reaper - Grim Reaper is the Boss of Mission 3: Death in the Family.

      Requires gold to skip
      Reward:
    24. Special Operative: Complete 3 Stars of Mastery in all Spec Op 10 Missions - Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

      Requires gold to skip
      Reward:
    25. Master of Evil: Defeat Baron Zemo - Baron Zemo is the Epic Boss in Mission 1: Hostile Takeover. HINT: Participate in Deploys as soon as they appear.

      Requires gold to skip
      Reward:




    Side Missions - Binding Agent
    1. Hired Help: Defeat 10 Maggia Grunts - Maggia is the world's most powerful crime syndicate. Their grunts can be found in Mission 2: Critical Condition

      Requires gold to skip
      Reward: 6 Lockboxes
    2. When a Problem Comes Along: Use Constrictor's Crackdown 3 Times - Crackdown is Constrictor's first ability. Constrictor is a Team-Up in Spec Op 10 Mission 2

      Requires gold to skip
      Reward: 6 lockboxes
    3. Armor None: Defeat 5 HYDRA Power Armors - HYDRA Power Armor appears in Mission 1 and Mission 3.

      Requires gold to skip
      Reward: 12 Lockboxes
    4. HYDRA Foil: Defeat 30 Spec Op 10 HYDRA Soldiers - HYDRA soldiers can be found in Mission 1: Hostile Takeover and Mission 3: Brother's Grim

      Requires gold to skip
      Reward: 6 Lockboxes
    5. Repeat Offender: Fight Red Skull 5 Times - Fight Red Skull either on your own map or on your friends' maps for free. Red Skull respawns every 72 hours.

      Requires gold to skip
      Reward: 12 Lockboxes
    6. Completionist: Complete 4 Stars of Mastery in all Spec Ops 10 Missions - Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

      Requires gold to skip
      Reward: 24 lockboxes

    Mission Tips!
    • Preparation: Make sure to enter mission 1 of Spec Ops before accepting any UISO-8 as gifts, otherwise it won't be added to your total. For this SpecOps you will need X-23, Black Cat and Thundra to unlock the epic boss in mission 1. Have a deploy ready to be completed.
    • Tasks 1 ~ 7: Play through two medium threats to defeat 5 Hydra soldiers and complete task 1. Now defeat a mini-boss to complete task 2. Since no deploys are required to 3-bird the main boss, I chose to go through mission 1 twice. The first time got me through task 2. The second time through helped me complete 5 as well as getting at least 2 stars on it (though I think it's possible to get 2 stars in one try, but unfortunately one of my heroes died during combat so I'm not sure). You can complete task 3 and 4 outside of SpecOps. Once done with task 5, start your research and wait for it to be completed. Then take on Red Skull when he spawns on your map or a friends map to complete task 7.
    • Tasks 8 ~ 13: Make sure to 2 star mission 1 before moving on. You will now start to get side tasks for lockbox rewards. As you progress through mission 2, you will complete task 1 of the side tasks and eventually task 8 of the main tasks. You will need to play the Madam Masque mini-boss in order to use Constrictor in battle to complete side task 2. If you didn't get Juggernaut, you will have to use him in the Hammerhead mini-boss fight. Afterwards start the research. Wait til after the research is done before defeating Baron Strucker to complete task 13. Hopefully you got 2 stars in mission 2, otherwise you may want to consider replaying it before moving on.
    • Tasks 14 ~ 18: Do not collect UISO-8 from gifts and don't redeem the rewards for defeating Red Skulls. At this point you should be asked to use Wonderman's abilities in battle as well defeat 5 Power Armors. This is where you will pick your poison. You can either repeat mission 1 or go to mission 3. Ultimately you will want to get 3/4 stars on each mission, so it doesn't really matter which path you choose. I decided to go ahead and 3-bird the main boss in mission 1 (to complete task 14) since I was close to getting 3-stars on that mission (that also took care of 2 of the Power Armors). Then I collected UISO-8 from gifts to complete task 15, and waited til I had enough to start the research for task 16. After the research was over, fight 3 Red Skulls from your friend's maps to complete task 17. Again, do not collect the rewards for defeating them until you get to the task that asks you to collect 5 lockboxes. You should automatically complete task 18.
    • Tasks 19 ~ 22: Start mission 3 and use Red Hulk in the first mini-boss battle (unless you were lucky enough to unlock him) to complete task 19. Then fight in PVP battles for task 20. Go on to 2-bird the main boss in mission 3 and use Wonderman's abilities there to complete task 21. At this point you should now have defeated 5 Power Armors. Now you can claim the lockboxes from defeating Red Skulls. If you did, then complete the side tasks or wait til more Red Skulls spawn.
    • Tasks 23 ~ 25: Repeat mission 3 to defeat Grim Reaper and til you get 3 stars in mission 3. Then Replay mission 2 to get 3 stars there and now you should have 3 stars in all the missions and completed task 24. Now you can attempt the epic boss in mission 1 for task 25. You will need to complete all deploys and threats to unlock it. You will need to have recruited X-23, Black Cat, and Thundra. Now all that is left is to finish the side tasks.
    Last edited by Indysysyve; 06-10-2013 at 02:02 AM.

  3. #3

    Default Current Special Operations Mission Info

    Mission Information

    Which mission has the epic boss? The epic boss can be found in Mission 1. You need to complete all deploys, threats, and bosses in order for the epic boss to appear. The required heroes are: X-23, Black Cat, and Thundra.

    Mission 1 - Hostile Takeover
    • Unlock Requirements: Already unlocked!
    • Star Level:
      • 0★: The mission scales to your Agent Level
      • 1★: 12,000 Cumulative Points
      • 2★: 354,000
      • 3★: 708,000
      • 4★: 1,416,000
      • 5★: 2,832,000
    • # of Threats:
      • Low: 2
        • Hydra Cannon, Hydra Burner, Hydra Cannon (30)
      • Medium: 3
        • Hydra Pyro, Hydra Balista, Hydra Pyro (75)
      • High: 2
        • Hydra Judicator, Hydra Rampart, Power Armor (110)
    • Deploy Missions:
      • Any x2 - 2,1
      • X-23 - 2
      • Thundra - 1
      • Black Cat - 2
    • Bosses/Drops/Team-Up:
      • Mini: Sandman, Jack O'Lantern
        • Hydra Rampart, Sandman (80)
        • Hydra Balista, Jack O'Lantern, Hydra Officer (105)
      • Boss: Arnim Zola
        • W1: Hydra Rampart, Hydra Vanguard | W2: Jack O'Lantern, Arnim Zola, Sandman (210)
      • Epic Boss: Baron Zemo
        • W1: Power Armor, Baron Zemo, Hydra Judicator | W2: Power Armor, Baron Zemo, Hydra Rampart (290)
      • Boss Drop:
      • Epic boss Drop:
      • Team-Up: Wonder Man, Vision (epic)
    • Optimum Path:
      • Med, Med, Low, High, High, Med, 3-Bird Boss (80 UISO-8)
      • Epic path: all threats, all deploys, 3-bird main boss and epic boss (160 UISO-8)

    Mission 2 - Critical Condition
    • Unlock Requirements: Complete 7 tasks
    • Star Level:
      • 0★: The mission scales to your Agent Level
      • 1★: 12,000 Cumulative Points
      • 2★: 256,000
      • 3★: 512,000
      • 4★: 1,024,000
      • 5★: 2,048,000
    • # of Threats:
      • Low: 2
        • Maggia Thug, Maggia Grunt, Maggia Henchman (30)
      • Medium: 2
        • Maggia Gunman, Maggia Bodyguard, Maggia Duelist (75)
      • High: 3
        • W1: Maggia Captain, Maggia Hitman, Maggia Captain | W2: Maggia Bodyguard, Maggia Captain (145)
    • Deploy Missions:
      • Invisible Woman - 3
      • Any x3 - 2,1,1
      • Hawkeye - 1
    • Bosses/Drops/Team-Up:
      • Mini: Madam Masque, Hammerhead
        • Maggia Hitman, Madam Masque, Maggia Captain (110)
        • Maggia Assassin, Hammerhead, Maggia Hitman (110)
      • Boss: Baron Strucker
        • W1: Hammerhead, Madam Masque | W2: Hydra Judicator, Baron Strucker, Hydra Judicator (225)
      • Boss Drop:
      • Team-Up: Constrictor (Masam Masque mini), Juggernaut (Hammerhead mini), Tigra (main)
    • Optimum Path:
      • 1 Deploy, Med, Low, High, Low, High, Med, High, 3-Bird Boss (100 UISO-8)

    Mission 3 - Death in the Family
    • Unlock Requirements: Complete 13 tasks.
    • Star Level:
      • 0★: The mission scales to your Agent Level
      • 1★: 10,500 Cumulative Points
      • 2★: 228,000
      • 3★: 456,000
      • 4★: 912,000
      • 5★: 1,824,000
    • # of Threats:
      • Medium: 2
        • W1: Hydra Balista, Hydra Balista | W2: Hydra Officer, Hydra Officer (100)
      • High: 3
        • W1: Hydra Rampart, Power Armor | W2: Hydra Judicator, Hydra Vanguard, Hydra Vanguard (170)
    • Deploy Missions:
      • Daredevil - 1
      • Thing - 2
      • Captain America - 2
      • Anyx2 - 1,1
    • Bosses/Drops/Team-Up:
      • Mini: Baron Zemo, Viper
        • Hydra Rampart, Baron Zemo, Hydra Vanguard (125)
        • Hydra Judicator, Viper, Hydra Rampart (160)
      • Boss: Grim Reaper
        • W1: Viper, Power Armor, Baron Zemo | W2: Grim Reaper, Hydra Rampart (210)
      • Boss Drop:
      • Team-Up: Red Hulk (Baron Zemo mini), Wonder Man (mini + main)
    • Optimum Path: 1 Deploy, all threats, 3 bird main-boss (80 UISO-8)
      Last edited by Indysysyve; 06-10-2013 at 02:03 AM. Reason: added info

    • #4

      Default Special Operations History and Dialogue

      SPECIAL OPERATIONS 001 - Don't Say A Word...
      Unlock Mockingbird: Complete 15 Stars of Mastery in Special Operation 1
      Availability: Currently Unavailable. From May 15th - June 11th (28 day time limit). Time Extended to June 19th, 2012.
      To view the missions: Click here

      Chapter Briefing - Dialogues
      Shortly after the Pulse, Mockingbird was dispatched by Nick Fury to investigate some mysterious energy readings. She hasn't come back.

      Mission 1 - Radio Chatter - Mockingbird found AIM and the Maggia, but now we can't find her.
      Mission 2 - Thunderball PhD - The Wrecking Crew has its thugs stealing medical equiptment.
      Mission 3 - Enemy Ally - Find Mockingbird before she becomes another Test Subject.
      Note: Take a look at the lose dialog in Mission 3 for a clue to contents of Special Operations 2.

      SPECIAL OPERATIONS 002 - Long Live The Queen
      Unlock Emma Frost: Complete all 25 Tasks.
      Availability: Currently Unavailable. From July 24th - August 20th (27 day time limit).
      To view the missions: 1 | 2

      Chapter Briefing - Dialogues
      The Hellfire Club is making trouble in Manhattan, and the White Queen is leading them. So why is Emma Frost asking for help?

      Mission 1 - Shakedown - The Hellfire Club surfaces in Manhattan.
      Mission 2 - Sentinel - Modified Sentinels have been spotted near Pier 94.
      Mission 3 - Subjected - The Brotherhood of Evil Mutants are experimenting in the Meat Packing District.

      SPECIAL OPERATIONS 003 - Avengers vs. X-Men
      Unlock Magik: Complete all 25 Tasks.
      Availability: Currently Unavailable. From September 20th 2012 to October 16th, 2012. 25 day time limit.
      To View missions: 1 | 2

      Chapter Briefing - Dialogues
      The Phoenix Force, a cosmic entity of death and rebirth, has returned to Earth. It's a power some would fight for, and it threatens to tear the alliance apart. The X-Men would use this force for good, believing that the power can be harnessed to ensure the survival of the mutant race. The Avengers believe it's too dangerous to control, and will only bring destruction. With the future of mankind and mutant-kind alike hanging in the balance, who's side will you choose?

      Intro Dialogue
      Mission 1 - Utopia - Avengers | X-Men - The X-Men have returned to Utopia to investigate the power of the Phoenix Force.
      Mission 2 - Knock Knock - Avengers | X-Men - Avenger's Mansion plays host to the X-Men.
      Mission 3 - Versus - Avengers | X-Men - The final confrontation on Alcatraz Island.

      SPECIAL OPERATIONS 004 - All Hallows
      Unlock Ghost Rider: Complete all 25 Tasks.
      Availability: From October 26th, 2012 to November 26th. 31 days.
      To view missions: 1 | 2

      Chapter Briefing - Dialogues
      The chaos of the pulse has weakened the boundaries of reality. The very souls of the citizens of New York City are at stake as portals to Hell and the Dark Dimension are opened. It is time to bring in an expert.

      Mission 1 - Devil's Daughter - Demon portals are appearing in New York City!
      Mission 2 - The Hoary Hosts - Magics from the Dark Dimension seeps through reality to Greenwich Village
      Mission 3 - Signed in Blood - Hell's Kitchen earns it's name.

      SPECIAL OPERATIONS 005 - The Wild Hunt
      Unlock Valkyrie: Complete all 25 Tasks.
      Availability: From November 30th, 2012 to January 6th, 2013. 37 days.
      To view missions: 1 | 2
      Chapter Briefing - Dialogues
      Loki is using Iso-8 to seize the minds and souls of the people of New York. Asgard has sent SHIELD some backup in the form of one of their greatest warriors: Valkyrie.

      Mission 1 - The Hunt Begins - Loki takes the reigns of the Wild Hunt.
      Mission 2 - A Beast at Bay - The chaos deepens as Executioner arrives in Manhattan.
      Mission 3 - Götterdämmerung - The Wild Hunt finds its prey.

      SPECIAL OPERATIONS 006 - Cry Havok
      Unlock Havok: Complete all 25 Tasks.
      Availability: From January 28th, 2013 to Febryary 24th, 2013. 27 days.
      To view missions: 1 | 2
      Chapter Briefing - Dialogues
      The Living Pharaoh is working with the Hellfire Club to gather cosmic energy to fuel his destructive powers. Havok has entered the field to assist. His involvement could be exactly what S.H.I.E.L.D. needs... or exactly what the Pharaoh needs to complete his transformation into the Living Monolith!

      Mission 1 - Dragon's Kiss - Dragoness spreads her wings.
      Mission 2 - Brotherhood In Arms - The Brotherhood of Mutants wants in on the Syndicate.
      Mission 3 - Cosmic Forces - The Living Pharaoh is found!

      SPECIAL OPERATIONS 007 - Ghost in the Machine
      Unlock Havok: Complete all 25 Tasks.
      Availability: March 8th to 31st, 2013
      To view missions: 1 | 2
      Chapter Briefing - Dialogues

      Mission 1 - N/A
      Mission 2 - N/A
      Mission 3 - N/A
      Last edited by Indysysyve; 04-03-2013 at 09:37 PM. Reason: added spec op 5

    • #5

      Default How to Calculate Amount of UISO-8 Needed to Reach a Star Level

      A lot of people are asking if they have enough time to complete SpecOps on time. This is to help you figure the information out yourself.

      Before we start, there are a few things you should jot down:
      • Required Cumulative Score = This is the total score you are attempting to achieve (5 star or 3 star). You can find this info above.
      • Your Cumulative Score = This is your current cumulative score for the mission.
      • Average Score per mission = This is score that you would get on average per run.
      • Your maximum use of ISO-8 per mission = This is the amount of UISO-8 that you spend per run.

      Once you have this info, you can calculate how many ISO-8 you need to complete each mission:
      • (Required Cumulative Score - Your Cumulative Score) = Remaining Score
      • (Remaining Score / Average Score) = Amount of runs left. Round up.
      • (Amount of runs left x Maximum ISO-8 used) = How many ISO-8 are required to 5-star the particular mission.

      Add up all the ISO-8 needed for each mission for the total amount of ISO-8 required to complete SpecOps.

      Once you have this total, you can figure out if you will get enough ISO-8 before SpecOps ends.
      Last edited by Indysysyve; 08-02-2012 at 12:28 PM. Reason: switched to calculations

    • #6
      Join Date
      Feb 2011
      Posts
      5,209

      Default

      Here are the old posts from this thread. Special Operations 1-9 are included here.
      http://forum.playdom.com/showthread....erations-Guide
      Last edited by Javster; 06-13-2013 at 09:54 PM. Reason: Note to mods: Don't move this post. :)

    • #7
      Join Date
      Nov 2012
      Location
      Nova Scotia, Canada
      Posts
      768

      Default

      Well, here we go again.

      From the M:AA Facebook page:

      S.H.I.E.L.D. Agents, time to start preparing for your next Special Operation! HYDRA has set their sights on Simon Williams and his company's latest Iso-8 experiments. It's up to you to prevent Wonder Man from being brought back into the ranks of HYDRA!
      So, who's ready?

    • #8

      Default

      Bring it on. Finished the last one weeks ago, and PVP is pretty much a joke.

    • #9
      Join Date
      Jul 2012
      Posts
      28

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      This should be fun, last Spec Ops I beat with over a week left since I got lucky and got 1000 Iso 2 days in a row. I've been CP farming ever since so I think I'll be good to recruit whatever heroes we'll need.

    • #10
      Join Date
      Mar 2013
      Location
      UK
      Posts
      9

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      And we are a go, first up beat 5 Hydra soldiers. Easy peasy

      However, seems we have new lockboxes too - Coiled boxes for Constrictor

      EDIT: Mission 2 - Defeat a mini boss (Sandman or Jack-o-lantern)

      More importantly - X-23 has a deploy in Mission 1, indicating this likely to be the Epic Boss level. No sign of Thundra yet but there is a Black Cat deploy in here too. That be the 3 required heroes? Black Cat is much cheaper than usual for this. I'm speculating here
      Last edited by djmintlaw; 06-07-2013 at 12:46 PM.
      19/58 heroes. 1st hero obtained exc. story missions (& the 15CP hero you choose) was Magik. Targets, bulking up my Bruiser & Infiltrator ranks

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