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  1. #1
    Join Date
    Apr 2012
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    80

    Default Best new PVP Teams?

    Now the great QJ/Pincer changes have gone in, the PVP game has changed a bit.

    Before it was vital to have Captain America for his Shield Guard, to survive looping players going first.

    Now combat goes on for a few turns usually so bleeding/poison/chilled/fire have become a bit more effective.

    Currently one of the best new PVP setups i am using is:

    Blaster Storm/Bruiser Captain America/Bruiser Agent with Quickdraw 40/SI PDW11/Quantum Jumper/Magnetic Field Generator.

    Shield Guard with Storms Protective Shroud and a Magnetic shield on top is pretty powerful, as Cap bashes a for a lot of damage while dodging or blocking most attacks.

    The two counter weapons are for claiming enrage if the enemy has a scrapper, and work great after cap goes down.

    Blaster Storm works a lot better now against enemy bruisers, her standard lightning attack did 1700+ (im L67 atm, Storm is L11)

    Can anyone top this?

  2. #2
    Join Date
    Mar 2012
    Posts
    1,293

    Default

    I'm probably going to go back to one of the ones I used before looping started happening.

    Agent/Dr Strange/Iron fist
    or
    Agent/Colossus/Kitty Pryde
    or
    Agent/Cyclops/Storm
    or maybe
    Agent/Phoenix/Colossus(or Hulk)

  3. #3
    Join Date
    Mar 2012
    Posts
    271

    Default

    I am going with:

    Ms Marvel/blaster(man can she deal with these multiple bruiser teams)
    WarMachine(to deal with the peeps that will go back to running blasters now)
    Agent/Tac ( with stun and heal capabilities to deal with the tacs that go for Ms marvel)

    I am eating em alive in PVP!

  4. #4
    Join Date
    Mar 2012
    Posts
    40

    Default

    wow you're such a winner

    lol

    Quote Originally Posted by yourvalidationsucks View Post
    I am going with:

    Ms Marvel/blaster(man can she deal with these multiple bruiser teams)
    WarMachine(to deal with the peeps that will go back to running blasters now)
    Agent/Tac ( with stun and heal capabilities to deal with the tacs that go for Ms marvel)

    I am eating em alive in PVP!

  5. #5
    Join Date
    Mar 2012
    Posts
    133

    Default

    My PvP matches have become ridiculously easy. Fielding Cap, Ms. Marvel, agent in bruiser suit. The only change was swapping Thor out for Ms Marvel and dumping two pincers for ... other gear. Since the AI never spams shield guard it's a one-shot festival from the start.

  6. #6
    Join Date
    Apr 2012
    Posts
    52

    Default

    pvp have become much better...blaster damage against bruiser has been increase
    PICK A BRA

  7. #7

    Default

    Captain America new feature on the lvl 9 skill is a real killer. I just replaced my spiderman with the Captain.
    The shield blocks are insanely often. Mix that with a Magnetic Field, and a Gamma Booster.

  8. #8
    Join Date
    Mar 2012
    Posts
    81

    Default

    I'm running Cap Tactician, Bruiser Agent (GSE, Gamma Booster, MFG, QJ) and right now Storm/Dr Strange on offense. Can't decide which is better (Shroud vs Heal/Shield on Cap).

    For defense I am thinking Storm Blaster, Spiderman Infiltration and Bruiser Agent (GSE, Golden Tonfa, MFG, Curative Reach). Hopefully the silly AI team can somehow outlast and win.

    The problem with Cap A on defense is he doesn't abuse Shield Guard, or even use it at all (from what I observe of enemy Cap A, they NEVER use shield guard).

  9. #9

    Default

    On O:
    -Bruiser Agent with: Foley's tricker / Momentum generator / MFG / QJ
    -Tactician Cap
    -Infiltrator Spidey
    On D, im not decided yet so im running the same.
    I find this versatile since spidey hits really hard with MG, cap can tank it when he gets hit a lot, FHT has a lot of uses. The 1st modification will be the agent's suit if blasters keep beating the crap out of him.
    Last edited by Dennis Rodman; 04-27-2012 at 10:26 PM.

  10. #10
    Join Date
    Mar 2012
    Posts
    81

    Default

    Quote Originally Posted by Dennis Rodman View Post
    On O:
    -Bruiser Agent with: Foley's tricker / Momentum generator / MFG / QJ
    -Tactician Cap
    -Infiltrator Spidey
    On D, im not decided yet so im running the same.
    I find this versatile since spidey hits really hard with MG, cap can tank it when he gets hit a lot, FHT has a lot of uses. The 1st modification will be the agent's suit if blasters keep beating the crap out of him.
    On offense, blasters won't get to touch your agent if you know what you're doing. You have Spiderman and Cap A! :P Defense though...sigh I'm facing the same worry right now...kinda wished I got a Generalist Trench haha...but I invested so much gold into my Bruiser Coat and ISO...don't feel like getting a replacement

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